|Description||The Dancer is the graceful master of dance, who entertains and leads|
others in the joyous and powerful maneuvers of his craft. Like the Bard,
the Dancer is a highly desired group member for his "group affecting"
skills, which include the magical dances in which he specializes.
How to play: Due to his weak fighting skill, the Dancer will likely
look to groups for his primary advancement, much like the other bards.
Dancers also gain a select set of powerful fighter skills to prove the
worth of their diligence in maintaining his body. This makes them
valuable group members, even without their powerfully enhancing dances.
|Qualifications||Charisma 9+, Strength 9+|
|Practices||5 +(Wisdom/6)+1 per level|
|Training Points||3 +1 per level|
|Hit Points||20 +(Con/3)+2d6 per level|
|Mana||100 +(Int/6)+1d2 per level|
|Movement||100 +(Str/18)X18 per level|
|Attack Skill||+(Cha,18,22,25) per level|
|Damage Bonus||+1 damage per 10 level(s)|
|Max-Stat Bonus||Strength (23), Charisma (25), Others (20)|
|Other Bonuses||Receives defensive bonus for high dexterity. Receives group bonus combat experience when in an intelligent group, and more for a group of players. Receives exploration and pub-finding experience based on danger level.|
|Weapons||Must use swords, daggers, edged, natural, or ranged weapons.|
|Armor||Must wear cloth, vegetation, or paper based armor.|
|Starting Equipment||a short sword|
|Qualifying Races||Akyian Burmecian Centaur Clockwork Curelian Cutebold Cyral Doll Dwarf Elf Ezilot Felnier Garden Lamia Gnoll Goblin Half Elf Human Kaprid Kenku Kitsune Kobold Lagomorph Lamia Lian Sklix Lohrke Lumera Miklik Moogle Nedynvor Neumono Nevrean Olao Orc Pidoti Pit Lamia Prairie Burmecian Sakeet Seraph Shade Carcharon Sheeple Slime Tezakian Tozol Ulstranian Giant Umbral|
|Languages||Akaysi Common Cyral Language One Draconic Drowish Dwarven Elvish Fey Gigantic Gnomish Goblinese Ignan Nevrean Orcish Sergalese Sergalic Sign Language|